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In article <chr### [at] netplex aussie org>,
chr### [at] mac com says...
> You already found it, you just rejected it because the first
> intersection was closer.
Something (nearly) unrelated wich just came to my mind while reading this
sentence:
Does POV do some kind of depth sorting?
That means, first check for intersections with the object wich bounding
box is nearest, and if an intersection is found and the intersection
point is outside the second-nearest bounding box, then don't test for
intersections with any other objects?
Lutz-Peter
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